Mesh along the spline is experiencing speed fluctuations

Hi, I’m having issues with my mesh along spline — it’s experiencing speed variations that I’d like to eliminate. How can I fix this?

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@ClockworkOcean can you help me

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Did you use linear or auto in the timeline?

( use linear )

yes

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Is there an actor for each section, and each section has it’s own timeline? ( so like, 150 actors )

If that’s the case, its probably the issue.

Yes, you’re right — it’s a modular conveyor belt, each “segment” is a spawned blueprint, and I’d like to make it move in a linear way.

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Right, it looks like they all need to be components in a single BP run by one timeline.

I think your problem is that it becomes obvious that the timelines are being run one at a time…

If you get stuck, just say.