Merging two masked images

First off, hi I pretty new at this and am still trying to figure out how to make materials.

All art is temporary and subject to change.

I am wondering how best to join my two images(see third imaged for what I hope is the result), I have both a grass texture and a flower texture I would like to merge them together, how best am I to do this while maintaining transparency of final image, as well as original colors of the images?

I tried to multiply but the result is too dark and lerp doesn’t provide the best result.

I should mention, the reason I don’t want the flower and the grass texture to be one solid image to start with is, I want full control of grass and flower color for future modularity and diversity down the road.

292082-help3.jpg

Use a Lerp node (Linear Interpolation) for this.
Where the Alpha is one, B is used - where it is zero, A is used. Everything in between is interpolated. (Alpha = 0.5 means 50% A + 50% B)

You can also use a single texture and store the two masks in different channels, then multiply single channels with the desired colours.

Thank you, you’re a lifesaver, now I can make my dynamic flowers.

The solution I used is posted below for whoever will need it in the future.