Park4BmxXx
(Park4BmxXx)
1
i have these modular pieces:
they look like that when placed…
but when i Merged the actors:

so i can have the building as single mesh, this is the outcome: ?
why is the material acting different ?
when its still under the same reference
Also to note they are in the exact same level , next to each other for comparison
Did you try the merge option that replaces them with instances?
Park4BmxXx
(Park4BmxXx)
3
how can i do that as i have tried different merge options but cant get the same result ?
ohh yes, i have tried that, that does work, but i really wanted to create it into a separate mesh so i can use it multiple times threwout my level… 
I mean i guess i can Duplicate the Actor that is batched but not sure what is best performance wise
It’s more efficient as instances 
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