Merge Frames. Going from 120Fps to 60Fps

You can set maximum FPS by r.MaxFPS command ans you can set that in ini, there other rendering options start with r., you might find something


Can rendered frames be merged into one frame?
This effectively reduces the displayed frame rate
by a factor equal to the number of merged frames.

Can UE do this in its current state?
Preferably with the current editor functionality.


Thank you for pointing to this.