I have 2-4 created box colliders for an object that I want to do the same thing with. I can create an Event for one of them and do the same for all other box colliders I want the same thing done for, but that’s very cumbersome and there has to be a better way to accomplish this.
In this picture, one of the colliders has an Event for collision detected, with a corresponding blueprint on what happens to the character when this happens. I need a smart solution for having the same Event apply for both collider boxes.
Please let me know if you have any ideas, like merging the two colliders into one, or inheritance, whatever comes to mind!