Reference ID
10569b51-4c53-819b-7d5c-118e96d15617
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Project Size/Memory
Summary
After Migrate the Island from 1.0 to UEFN the island jumps from the 1,0 version 97.143 to 131.752 in UEFN.
I tried to adapt and change some things to make it fit but i reconise that the island jumps memory as well… and not small jumps between 98000 up to 129000 nearly every time i load in the map.
May it has something to do with Levelinstance and Loader what was in the 1,0 Map but was delete before Migrating.
And i saw to late that i had Accolate Devices in the map as well.
Steps to Reproduce
Copy Original Published 1,0 Map 8067-2221-7128
to a new island and after Migrate in UEFN (Private Code 9913-9175-6605)
Go in Edit mode and see directly the overload of memory,
Streaming is activate.
Expected Result
That i can Migrate and wiith small adjustments Publish the map for our Client
That that the island has a stable memory
That the memory overflow is found and Fixed.
Observed Result
Just overflow of Memory with the same assets as in 1.0
Platform(s)
PC / UEFN
Island Code
9913-9175-6605
Additional Notes
Delete all the Floors added Landscape instead,
Changed expensive Props to Static Meshes (FBX, Fab, UE)
And still jumping overflow of memory. That should reduce the memory
I migrate other maps and they had just a raise of 520 memory what is nothing of comparing this Map