Hello,
Adding fbx format files to the UE content browser by dragging and dropping will result in an extreme increase in memory usage.
The phenomenon is as follows.
- Target file: 300MB fbx file(with
No texture, Vertices : 60,000,600, Faces : 20,000,200) - Memory usage: 32GB
In addition to the above, the application crashes when trying to import a target file of about 1GB.
If anyone knows a similar phenomenon or solution, please let us know.
Thanks.
- OS:Windows10 Home
- CPU:Intel(R) Core™ i7-10870H CPU @
2.20GHz 2.21 GHz - Memory:32GB
- GPU:GeForce RTX 3070 Laptop GPU
- UE Version:4.26