Memory limit increased after update

Summary

Before the recent update, my memory was around 70k. After the update it has jumped to 160k. Level sequencers mainly take up the amount (130k). I have tried having multiple sequence devices and only 1 device, however the memory still remains the same. The entire map is small, although a fair amount of assets. Therefore world partitioning wouldn’t work very well. I did think about using data layers, but apparently devices )cinematic sequence device) cannot be added. Im very stuck, this is 8 months of non stop hard work just for epic to make an update to ruin it. If anyone has any suggestions, please do comment.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Memory

Steps to Reproduce

  1. Make new level sequence and add a device.
  2. Add loads of actors into it (lights etc)
  3. Add loads of keyframes

Expected Result

The memory should have remained at a lower level

Observed Result

memory has increased by a huge amount compared to before.

Platform(s)

PC

Island Code

0953-3807-2517

Upload an image

Additional Notes

whilst my sequencer has a large amount of assets, keyframes. I expect it to take up memory, however after this update it has increased dramatically to a point were i have to delete half of my map for it to be under 100k. My level sequencer includes static meshes, lights, material parameters.