Hello.
I was wondering if i transfer an Island to UEFN from 1.0 why there is an Increase of memory?
Have some Island i would like to put in UEFN but they increase with up to 50.000 memory
Why is that its the same Island, same devices and Props so it should be the same, no?
Did you have world streaming enabled on your 1.0 island where some parts of your island gets loaded depending on where your player is ? Dunno if it’s possible in 1.0 though
yes, its enabled its the XXL Grid Island(Thermometer) so i have 3 spots with 99800 memory and the rest is low… and if i swap to UEFN it goes up to 149000 / 152000 / 139000 on that spots
So you’ve enabled World Streaming inside UEFN with same distance parameters ? Maybe you can play with that.
Also you can try building HLODs going into Build > Build HLODs. I’m not sure it will work but you can revert this easily
yes i activate at the default settings of the Streaming
There is just one Closed Building in the map don´t think that will change something… and it´s not in a hotspot
Hey did you find a solution for this memory jump? I’m experiencing the very same thing.
Hi @SecretPandaMan - Could you start a new thread if this is happening to you? We’ll need all of your latest information.