Summary
the memory calculation is working without streaming but when streaming is enable with hlods build the game crashes and doesnot let me publish with streaming off it is around 130k memory so i want to know the fix
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Memory Calculation
Steps to Reproduce
go to project
press on launch mememory calculation
Expected Result
to calculate the memory of the map and work for the publishing
Observed Result
bugs out and i am stuck the game i cant leave so i have to alt f4 and come back in
Platform(s)
pc
Island Code
1927-5986-7836
