Memory calculation with streaming

Summary

the memory calculation is working without streaming but when streaming is enable with hlods build the game crashes and doesnot let me publish with streaming off it is around 130k memory so i want to know the fix

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Memory Calculation

Steps to Reproduce

go to project
press on launch mememory calculation

Expected Result

to calculate the memory of the map and work for the publishing

Observed Result

bugs out and i am stuck the game i cant leave so i have to alt f4 and come back in

Platform(s)

pc

Island Code

1927-5986-7836

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