Members UCameraComponent::bUsePawnControlRotation is inaccessible

Hi, have a problem on new version 4.20

If this is compiled, then everything will work. But Intellisense very well helped to choose variables or functions(

Intellisense doesn’t work well with large projects like UE4. It also doesn’t understand that GENERATED_BODY adds in a public section, so any variables or functions declared immediately after that macro are public, but as far as Intellisense is concerned they’re inaccessible.

TLDR; Don’t rely entirely on Intellisense.

Try compiling, Intellisense isn’t always right.