Hi,
I was trying to animate some trees from the Megascans Pack using the wind controller. I set the keyframes in the sequencer only for the wind strength and after rendering all the frames of the movie look like this:
It looks like jumping, all megascan trees change leaf positions after a few frames, like one position per second. I’m using multi-cam rendering in UN 5.1.1, but I don’t think that’s a problem as the rest of the forest is fine. I mean assets from “temperate vegetation: spruce forest” work great - wind works perfectly.