Megascan Material Not Applying to BSP

It wont let me apply any quixel megascan materials to bsp and my whole map is made out of them.

Is that first pic you trying to apply it to a cube!? surely that’s ok?..

Can you show inside the mat? ( I have used quixel in the past, but not right now )

I re downloaded the megascans asphalt pack and I can apply it to bsp but it doesnt show on the bsp and there is no compiling happening after applying it to bsp. Map has been rebuilt after applying it.

Ok, slightly better. What I mean is, can you show the material editor graph?

It probably won’t help you now since, but for future references (this is one of the top results in Google), you can disable the Tessellation options in the Master Material of the Megascans material you want to apply to a BSP.

This should allow you to apply the material to BSP, obviously you will not be able to take advantage of any feature that requires tessellation, like the displacement maps.