MegaLights feedback thread

Fix what exactly? It works fine for me in both 5.5 and 5.6 on non-Nanite GCs. Nanite GCs with Fallback geometry enabled is fixed in 5.6 for me.

Most likely your problem is that you never enabled geometry collections for the raytracing bvh:
r.RayTracing.Geometry.GeometryCollection 1

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