MegaLights feedback thread

the noise is normal. sharp is boring

Noise and Blur looks like crap and it’s not normal. Hundreds of thousands of gamers and developers would take sharp over noise. I don’t have issues with temporal effects as long as they don’t smear like Lumen or solely rely on TAA and blurry TSR to get rid of noise.

you gotta life with it,

A garbage outlook on current graphics. If there is a problem, it needs to be priority.

also as of current 5.5 csm is still supported for directional lights.

Never said it wasn’t and you mention a bunch of other unrelated things.

or use nanite leaves. so what?!?

Haha, lets just pretend I didn’t just mention the issues with Nanite and the documented drawbacks of WPO.

I didn’t send feedback here to get replies from something who isn’t in charge of the industry leading game engine. I came for responses from @Krzysztof.N & @TiagoCostaUE about the feedback thousands of people want to hear about. People are tired of blur and noise and we want to know if 1st party is going to begin taking care of this issue.