MegaLights feedback thread


I have a GTX 1080 and was running the preview build without seeing this message, but in the release I’m getting this. Any ideas?

Here’s what the log says:
LogD3D12RHI: Ray tracing is disabled because D3D12 ray tracing tier 1.1 is required but only tier 1.0 is supported.
LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
LogUObjectArray: 43521 objects as part of root set at end of initial load.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!

EDIT: Seems the command “r.MegaLights.SoftwareRayTracing.Allow 1” fixes this. Now I can use it with a 1000 series.

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