axell699
(axell699)
31
Hey,
I have a discord server : Polyart Studio
On to your questions.
- Not implemented in the demo content, but I see no issues with it. Should work fine.
- Already in.
- Already in. There are jump movement controls that allow you to retain full movement control while in the air if you want to.
- No, will come later on, but you can add it by yourself meanwhile if you want to. It shouldn’t be too difficult.
- Will come later on, but making a basic one is super easy. Just add a trigger that adds an impulse on the Z-axis when the player enters it. That’s it.
- Hit knockback is already in. It can be seen in the Demo for both enemies and the player.
- You can change the sprite play rate using blueprints so it’s very doable.
- Yes, the current boss is 90% scripted, except for the player detection part.
- Currently upgrading to 4.23, encountered issues, fixing them and writing the documentation in the meanwhile. So very soon.
- It should work on whatever Unreal Engine runs on, so it should work on the Switch as well