MediaPlayer material is black until playback is triggered

Hi All,

I’ve got a simple movie playback on a card in my scene. The playback is triggered by a user action and this all works fine. However, up until the playback event is triggered, the MediaPlayer material appears black in the scene. Is there a way to use a thumbnail or have the material display the first frame of the video? Or do I need to switch textures on playback from a still image to the video source?

Thanks!

You can do this in Blueprint by swapping out your material’s texture when playback starts and/or ends.

Rendering the first frame is too painful and inefficient, so I probably won’t implement that.

If you’re playing a playlist, there is a ClearColor property on the UMediaTexture that you can change to something other than black.