Media Texture video playback too fast in sequencer render output

Here is the UPDATE to the video playback speed issue during the render queue recording.
We were experimenting with different settings and found the following WEIRD behavior:
Setting the “Compression Quality” higher than 90% starts rendering the nested videos at higher speeds.
Using AA settings in the Render Queue - also leads to speed up in videos playback. Also, in this case, if rendering to images - UE spits out all the extra samples per frame. So one doesn’t get an image per frame, but X images per frame where X is number of AA samples. I have no idea if it is done intentionally, or it’s a bug.