Yoo guys
Anyone else experience heavy lag while rendering video textures with the sequencer? After a couple of frames the render freezes for a couple of seconds and then continues. The end result is synchronised though but it is a pain to wait so long.
I use 2 video png seq textures, 1 is with alpha so obviously it is heavy.
I see on the IMG source in the sequencer there are green lines indicating what is loaded, this is constantly a small portion of the whole clip. Is this loaded in RAM or on the graphic card? Is there a way to extend the availibility of ram so more can be stored? Or is this not the problem?
I have a 3090 card and 64GB ram so I think I should have enough… let me know!