I ran into an issue with a material working fine in previous versions.
Shader Compiler produces error “/Engine/Generated/Material.ush(1964,56-152): error x3004: undeclared identifier ´TextureExternalSample_Decal`”.
Steps to reproduce:
- Create new Material
- Change Material Domain to Deferred Decal
- Change Decal Blend Mode to Translucent
- Add Texture Sampler
- Set the Texture Reference to a Media Texture
- Change the Sampler Type to External
Any ideas on how to resolve this issue?