I am trying to make a material that has kind of a moving mandala on it, I have imported a media texture and made a material using it. Unfortunatly i cant tile it over my surface, like i could with a normal 2D texture. Is it possible though?
Im not sure if this is possible (meaning not implemented).
What would work in any case is upscaling the UVs to achieve a tiling effect this way (if anything else fails).