I’m trying to use the media player to light up my scene but it’s not emitting light. I have plugged a multiply node to the emissive color but i’m not getting any results.
I need to know how to make the mesh displaying the video to function like a real screen and emit light.
thank you
Edit…
i just noticed that no emissive materials glow in the scene, so it’s not just the media player. Any idea what could be causing this? The red cube has an emissive material on it
Really need some help with this… I’ve tried the same setup above in a fresh scene and it works. Can someone please tell what could be making the emissive materials not glow in a scene?
Heyyy. Just in case someone is having the same problem as I did - in my case the media player would not provide any emissive lighting into the scene because its’ material blend mode was set to translucent. Apparently translucent materials cannot be emissive light sources. Using Hardware ray tracing in 5.3.