Media Player Artifacts with GearVR

Hi Tim, any update on this issue?

Hi,

There is no current update for this one. It’s on the “ToDo” list but has yet to be assigned to a developer for investigation and fix submission.

Apologies for any inconvience it’s causing.

Already talking about 4.12 todo items?
As someone who is making a VR game where video playback is vital to gameplay I wish to watch this issue as well. I look forward to hearing any developments.

Any update about this issue? Can we expect a fix in 4.11 final?

No update at this time. It’s on the “To Do” list, but with other tasks and priorities at the moment it’s not likely to make it into 4.11.

Hi devl.bmad,

It looks to be maybe a flushing or state issue; I’ll check into it more and see if I can get a proper fix but I have a workaround you can try.

Create a UMG widget and add a tiny border in the upper left corner. Set the brush color alpha to 0.01 so it isn’t visible. This will make sure it renders something last. This cleared up the problem in our testing.