Hi there, I am creating an app that will display 3D content and 360 video content for a business client.
If I package the app with ES3.1 everything runs smoothly up to 8k material at 90fps and looks great… but if I package the app with Vulkan I don’t even get 36fps and the GPU starts glitching, that’s the case even with fullHD material, i also encountered this Problem with ue4 4.26
Does somebody know where the problem lies and how to fix it?