Hi, I have a problem that i’ve been trying to solve the past few days. Basically i have a scene with 5 screens. Some are video-textures (mp4s), some are PNG sequences. Now, some of them (both video and png), works perfect: when i render the video they play in loop and render perfect. Two other screen though will just show a white texture. But when i play the MediaPlayer, they display correctly. I’ve created a blueprint class following a tutorial, but still they are just showing white. Anyone can point me to a possible solution ?
Thanks
EDIT: I’m also receiving this message error when i try to create other media-sources and play them in the media-player:
“The majority of assets in the view are of type: /Script/ImgMedia.ImgMediaSource”
And it refuses to play. It worked perfectly before.