Hey I think I’m seeing the “flushing” state issue you described here:
If I set to transparent the joystick button images on the touch interface (yes, I know it’s nonsense to you it on Gear VR…) then the video is rendered all wrong, like a weird triangle on the screen. But if I leave a very tiny and non-transparent button then everything seems alright. That’s how I’m working around now but I’m wondering what the right solution for this. I tested on both 4.13.2 and 4.14.1 and on both the bug persists.
Thanks.