Maybe bug with Circular Queues


At every engine patch my code crashes on TCircularBuffer

And every time i have to replace “GetSize” with “Capacity”.

I have not gotten yet to test that part of the code but at least with that it compiles.

What am I doing wrong?

This was fixed in 4.11:

As for the crash, what is the callstack?

It just wouldn’t compile without the change.

Thanks for the fix!!! This has been annoying me for months and mooonths!