Hi Guys,
Just started out in Unreal.
This is a simple question about shaders.
How do I set up a maya like surface shader in Unreal? i.e. no lighting affects the material.
Thanks in advance.
Mike
Hi Guys,
Just started out in Unreal.
This is a simple question about shaders.
How do I set up a maya like surface shader in Unreal? i.e. no lighting affects the material.
Thanks in advance.
Mike
Closest thing to it is a Post-Process shader, but it certainly has its limitations…hope that’s what you were looking for!