Maya Pose Editor multiple driving joints

Hello,

I have been trying out Pose Editor in Maya and it seems it fails supporting more then 1 driver joint, yet tool should accept more then one based on your documentation: Maya Pose Editor | MetaHuman Documentation | Epic Developer Community.

Matrix connections looks correct in Maya NodeEditor, yet “Validate Scene for RigLogic” button reads only first item in compound perhaps ?

Error message: Wrong number of control values for solver test. Expected number is 8, found 4

MetaHuman for Maya Packages:

• DNA-10.1.4

• DNACalib2-5.1.4

• DNACalibMayaPlugin-3.1.0

• MayaUERBFPlugin-2.0.5

• PolyAlloc-1.3.18

• PreviewRigLogic-3.1.1

• QtPy-2.4.3

• RDF-6.5.8

• StatusCode-1.2.12

• SwingTwistEvaluatorPlugin-1.3.3

• TRiO-4.0.21

• cbsnode_maya-1.7.7

• frt_api-3.5.1

• lod_generation_model-1.0.0

• mh_assemble_lib-2.10.3

• mh_character_assembler-1.13.0

• mh_expression_editor-2.11.6

• mh_groom_exporter-1.5.1

• mh_pose_editor-1.11.2

• ml_jm_model-1.2.2

• nls-8.1.0.3

• packaging-26.2

• qstyle-1.9.0

• rdf_model-0.31.2

• riglogic4_maya-2.13.2.2

Please let me know how to proceed there, I really need more then 1 joint, ideally 2-3 sometimes.

Thank you,

Josef

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Hi Josef, just to let you know that the dev team have been able to repro the issue you described and are investigating. We’ll follow up as soon as we have more information.

Thanks,

Euan

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Hi, just a heads up that the dev team have made a fix for this and it’ll be included in the next release of the plugin. If everything goes to plan, that should happen in the next few days.

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Hello Euan,

Amazing ! Looking forward to try it out.

Thank you a lot.

Josef

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