If Maya LT has no rendering then does that mean it doesn’t do things like Normal map baking? In 3DS max that seems to use the renderer.
Also I find it useful to do quick test renders to find issues in my normals for lighting that I don’t see in the regular viewport. It’d be nice to at least have the most basic renderer for those quick hacky things especially if blender has a renderer.
If Maya LT has scripting then I’m sold.