hi @EchoBuilds
the problem is in the section
"dataSets":
{
"matchmaking":
{
"maxPlayers": 16, < --Look here though imported should show 24 ?
"maxTeamCount": 1,
"maxTeamSize": 16,
"maxSocialPartySize": 16,
from the Unreal Projects\Project Project.uefnproject
This was imported into UEFN from a Fornite Creative project
Perhaps that’s where you error comes from or helps you can prove it
Remember to make a backup archive in FN Creative as UEFN deletes
the imported version from FN Creative
Try In FN Creative to set the Max Player count to 32 and resubmit
Maybe the new requirement for dividing by 2 means you can only have 16 and the next is 32.