Max layers exceeded, but I do have less than 16

Hi Narg, we’ve had a solution to this since version 4.6 (in 2014 :slight_smile:

You just need to so set the TextureSample node’s SamplerSource property to one of the Shared inputs (probably Shared: Wrap if you want your texture to tile).

Using this method you should not run out of texture sampler slots.

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