i´m working on an matinee-teaser for my project (so far so good
for this teaser, i want to create an huge city in the horizon of my “with meshes created ue4.7-scene”.
so here are my questions:
is it possible to insert an matte painting into my scene (like in maya),
to create the illusion of an huge city on the horizon (maybe with alpha for the existing ue4-skydome)?
or is the better way to model this environment?
thanks a lot for an answer
and a sunny and relaxed weekend to all of you!