i have the same problem as this guy:
but typical answerhub experience for me here again. problem not resolved and thread dead.
i created my camera actor, director group, and the blueprint start event. but still all i got is a totally different free camera.
i cant find any tutorial on how to do this. most of the tutorials are for ingame cutscenes with a box trigger. i dont want that, i want to render a video in predefined framerate and resolution.
can someone help me with this?