I have remade the classic Matinee Fight Scene (UE4 Matinee Fight Scene | Unreal Engine - YouTube) in Sequencer. The work mainly consisted of creating new camera angles and modifying lighting, animation and sound.
I also spent many, many hours trying to find solutions for things that didn’t work at all or at least didn’t work right in the Engine. Here is a post where I explain in more detail: Problems I've encountered while working on a cinematic
Please post comments and critique, I would love to hear your opinion.