- re-installed engine
- happens on any project including new ones
Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 657]
Rendering thread exception:
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000020
UE4Editor-D3D11RHI.dll!FD3D11DynamicRHI::RHIReadSurfaceData() (0x00007ff874f11e25) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\windows\d3d11rhi\private\d3d11rendertarget.cpp:991]
UE4Editor-RHI.dll!FRHICommandListImmediate::ReadSurfaceData() (0x00007ff87b7485f7) + 695 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\rhi\public\rhimethods.h:1248]
UE4Editor-Engine.dll!TGraphTask<FRenderTarget::ReadPixels'::
5’::EURCMacro_ReadSurfaceCommand>::ExecuteTask() (0x00007ff85f04ca13) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\async\taskgraphinterfaces.h:669]
UE4Editor-Core.dll!FTaskThread::ProcessTasks() (0x00007ff878ad4fa5) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\async\taskgraph.cpp:428]
UE4Editor-Core.dll!FTaskThread::ProcessTasksUntilQuit() (0x00007ff878ad518d) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\async\taskgraph.cpp:271]
UE4Editor-RenderCore.dll!RenderingThreadMain() (0x00007ff87b7c2157) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\rendercore\private\renderingthread.cpp:282]
UE4Editor-RenderCore.dll!FRenderingThread::Run() (0x00007ff87b7c260a) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\rendercore\private\renderingthread.cpp:385]
UE4Editor-Core.dll!FRunnableThreadWin::Run() (0x00007ff878d372e6) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
UE4Editor-Core.dll!FRunnableThreadWin::GuardedRun() (0x00007ff878d2c2cd) + 8 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ff88af713d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff88d5be954) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff88d5be954) + 0 bytes [UnknownFile:0]
Had this issue before with 4.7 P3 and re-installing seemed to fix it but no luck this time.
Help?