MATERIALS:TRANSLUCENT MAKES MESH APPEAR MESSED UP.

Can you share the model?

Also, here’s my test with translucent blend mode:

It works as expected, but how come my material node is different from yours? Why are the Metallic, Specular, … pins active in yours?

In any case, if the model only has 1 material channel, I recommend you use the opaque/masked blend mode and the opacities pins to make the glass. If the model has 2 or more materials channels and one of them is the glass, then use the translucent blend mode in the glass material.

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