Hey Guys,
Since I got a new computer, I have a strange issue when working with Unreal Engine.
My Engine always wants to recomplile the Shaders when I add a node in the Material Editor. For an empty Project it is always around 100-300 Shaders and I dont know why I get this problem.
Has anyone had this kind of problem ?
PC Specs :
NVIDIA Geforce RTX 2070
AMD Ryzen 7 2700X
32Gb Ram
Windows 10 Home vers. 1809
Happens in all Engine Versions for me