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Materials not working on model made in 3ds max.

I made a simple model of the front of a house using the line tool and then extruding it. I then exported it to an obj and also an fbx and then imported it into unreal. When I placed it in the scene it seemed fine until I tried to apply a material to it. When I applied the material it became a mostly solid colour and was very shiny. Any ideas?
Img:http://imgur.com/a/K9Y9D

You need to apply UV mapping

Thanks so much