I’m new to UE4 and still learning it and I’m wondering about a the workflow related to materials and textures I should go for.
I’m modeling and animating my characters in Blender.
My goal is to import full animated key-framed sequences from blender to UE4 + Matinee (not for a game, for pure Cinematic purpose).
Consider what I’ve describe above, what would you recommend me to do:
1 - Should I create all the materials inside Blender or UE4 ?
2 - Based on your experience, Is it easy enough to create materials and textures inside UE4 ?
3 - Can you explain me the workflow order of how I should start, I’m a bit confused because it’s new to me.
- I’m still watching video tutorials related to materials in UE4 in order to learn how it works,
BUT I’m interested in your opinions, recommendations and suggestions from your own experience.
Thanks ahead! and sorry about my bad English.