Materials get broken in ortographic view

So i have this issue where in ortograpic camera materials look odd

Thise materials are the same the only thing i changed was the camera setting :<
Why is it happening?

I think that 4 days without an answer warranties a bump
Help me unreal forum users, youre my only hope

Edit: Perhaps i should mention that im using unreal 4.9.2

Hi Illusive_S,

This is a known issue with Orthographic view. I’m not at the office right now to reference the ticket number for you, but it’s known and it’s something that only happens in the editor. IIRC when you launch a standalone game the materials should show as intended.

Also, IIRC this was backlogged, so I can’t say for sure when this will be fixed at the moment. If you’d like, shoot me a PM and I’ll bump the community interest in this one with the ticket and link this post for reference once I’m back in the office tomorrow or Monday. Unfortunately, it won’t guarantee it’ll be looked at more quickly, but it’s good to keep track of the requests or notations from the community with this affecting their development.

Thank you!

Tim

Im afraid that running the game by Play->Standalone Game doesnt solve a problem :frowning: