Materials Flimmering

How do I stop this:

This is called Z-fighting, it occurs when two surfaces are at the same or almost the same position and the renderer can’t decide what’s under what.
Move them apart a bit or add some PDO, or conform them to the grid if you are using modular assets.

https://www.reddit.com/r/unrealengine/comments/kd4fyk/solution_to_zfighting/

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