Summary
Class Selectors set to not remove any items from your inventory when you die, and having the Round Settings Device set to make you keep 100% of your materials between rounds, does not correctly work. And will instead remove the materials from the player, as well as their resources.
This issue is also present when the player is the last one standing.
Island settings are in the post, and I will also write them here.
Players are reset back to NO CLASS when then round starts. The Round Settings Device has the setting Keep Resources Between Rounds set to 100% (or 1.0). The Class that players “extract” on is Class 8, this class makes it so you do not drop anything upon elimination. Class selectors are set to NEVER remove anything from your inventory. Item slots are set to 3. Team Settings Device doesn’t change any settings and only gives the teams a name.
Video shows all related settings, once more.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Island Settings
Steps to Reproduce
Create a new island
Change the Island Settings to have multiple rounds
Change the Island settings to revert the Player’s Class to NO CLASS at the end of the round
Place down a Round Settings Device, and set Keep Resources to True and 100% (or 1.0)
Place down a Class Designer and Selector
Change the settings to make it so eliminated items are set to KEEP with items and resources
Change to that class mid-round
Die, from a device or another player
When the rounds ends, the player will not have their gold, building materials, or crafting materials you gave them or they have obtained. They will only have their weapons and ammo.
((BONUS BUG))
Place another Class Selector and Designer
Give the Class Designer Ammo, Materials, and Gold.
Enter the Class Selector associated with the Class Designer you just made.
At the start of the round, after the 1st round of being in the first class, enter that class designer.
It will reset all of your materials, ammo, and resources to that in the device, even when set to never reset the player’s inventory. (This is more easily seen, if the player has multiple options of classes, and they select the same one as the previous round. This bug also just happens whenever it feels like it at random)
Expected Result
The player should keep all resources, building materials, and gold at the start of the new round.
Observed Result
The player’s resources, building materials and gold is instead reset to 0.
Platform(s)
All
Island Code
3947-0686-4029
Video
Additional Notes
Uncertain if this plays a role; My island also has players being granted 25 gold for winning the previous round. The gold is correctly granted. Play my island code to see the bug yourself, it happens every round, consistently.