Hi All,
I have a little Material for a force field (in Attachement)
And I would like, if it’s possible, when a player passes through, the force field fluctuate.
It is possible and how (blueprint, c++, special mat function)?
thanks
Hi All,
I have a little Material for a force field (in Attachement)
And I would like, if it’s possible, when a player passes through, the force field fluctuate.
It is possible and how (blueprint, c++, special mat function)?
thanks