I’m making a water tile for my app.
After hours of testing and searching, I will ask the question here.
When I Press play in the Engine to test my game, everything is working.
The mesh is moving and it realy looks like waves.
When I launch it to my (Sony Xperia Z5 Premium) phone, its doing nothing.
Already tried a lot of things but nothing works.
I’m not good with materials so I followed this 2 videos:
Settings on material: Mobile Stats on, Stats on, Blend Mode Translucent, D3D11Tessellation Flat Tessellation.The man in the video has a site, you can download his project and see the problem for yourself.
https://www.unrealtysimon.co.uk/tutorials
Its the Toon Water Shader [Mobile Compatible].
Hopefully someone can help me with this problem.