Hi people ! I need some help on this:
My Material Window do not open when i try to edit ANY material on ANY project.
I´m already try to verify again my 4.13 instalation of UE4, but still the same…
See my video demonstration:
This happens after select “alow static light” in Project Settings, Rendering / Light TAB.
I´m already recheck this box setting, but still not work my material window.
Update1 I´m already removed the 4.13.0 and reinstall IT from begining, but still did not work…Now i note the same issue with Static Mesh Editor…soo bad…
A quick note: In 4.12.5 the material window still work fine ! Only happens in 4.13.0 !
Omg, i noted now: my static mesh editor window is not working too! Too bad !
I´m already remove 4.13.0 and reinstall it, but still have the same issue…
Nevermind, i find solution in this post:
Fixed editor freeze
And made this changes:
Engine\Source\Runtime\Engine\Public\FinalPostProcessing.h, Line 68:
Change from ContributingCubemaps.RemoveAt(i, /bAllowShrinking=/ false);
to ContributingCubemaps.RemoveAt(i, /bAllowShrinking=/ true);
And, after that, for some reason, didi not work. And i revert these changes on Line 68 to FALSE, save it, and now the Material Window opened minimized, i click it on midle square and BUMMM, now works ! lol…