Hi everyone,
I’m currently working on a project where I’m using 3ds Max 2023 in conjunction with Twinmotion 2024.1, and I’ve encountered a frustrating issue that I’m hoping someone can help me resolve.
The Issue: Whenever I isolate an object in 3ds Max and then exit isolation mode, the material on that object either turns white or goes missing when I bring the model into Twinmotion. This happens consistently, and I can’t seem to figure out what’s causing it or how to fix it.
Exporting and re-importing the model into Twinmotion doesn’t seem to help either.
I’ve checked for material ID consistency and tried using standard materials, but with no success.
Details:
- 3ds Max Version: 2023
- Twinmotion Version: 2024.1
- Datasmith Exporter: UnrealDatasmithMaxExporter_5_4_3
- Export Format: Live Link
Has anyone else experienced this issue? Any tips on how to fix it or workarounds would be greatly appreciated!
Thanks in advance for your help!