in this thread I will share the progress of a litte side project I am doing atm
First of all, please excuse me if I will fail to provide constant updates. We have a lot of stuff going on at work right now and since I also want to play Lego with my son, there will definitely be hard times in working on this
But yeah…its still very exciting to work on this, since its the first time I have UE4 at home (I am used to it from work, however…you know…you dont always have time at work to go crazy in the way you want^^)
This project actually started when I saw an awesome screenshot of a Bugatti concept car from some guy (called jmv design) on deviantart (so the design credits of the car go to him^^). I liked it so much that I wanted to model it and render it in realtime.
The goal is to achieve a look as real as possible (like what I can do with the tech and modify it atleast as far as I can without much coding knowledge). So yeah…getting UE4 actually is a blast for this kind of project!
And whats also very cool is, there are a lot of obstacles to overcome (like no good translucency right now, no multilayered brdf with second spec ability…think of multicoated carpaint, no real area lights, etc^^) and that makes it even more interesting to find nice workarounds
I have modeled most of the basics of the car hp right now and for the wheels I have a textured lowpoly. I am still using the hp with a veeeery bad unwrap in the engine since I am far away from having the model finished and baked (****…I never thought how time consuming it is to model a car just with a couple of screens and no blueprints xD)…so I guess I will have my slowest progress there xD
The rest of the scene is a material test where I worked on cool concrete tiles and a floor material, and I also worked on a good way to do lightsouces, and, what better way is there than to try nice bubble lights^^
I am also working on a blockout for the scene righ now but I wont show it until its at least something worth looking at
Sooo…enough writing for now, here are some screens!
This is the lightest I have been working on. I didnt really do much on the post…so lensflare looks crappy and yeah…not much tweaking there yet^^ However I think doing lights like this (even in other situations with bulbs and tubes) could be a nice thing.
Now just a couple of screens of my test room with the car, some carpaint testmats and a couple of lights to see how the reflections behave with different carpaints and the shapes.
Hope you like it and please…feedback is very much appreciated!