Following the Intro to Level Creation tutorial, which is going nicely. Unfortunately I am encountering an issue with the starter content materials where the reflections flicker as I move the camera. After searching I have found a few other instances of this issue, which seemed to be resolved by deleting the skylight/reflection capture and rebuilding lighting/replacing. This has not worked for me. I have not changed any settings from the default. Anyone have an idea as to what might be causing this issue? I have included a video of the problem below.
EDIT: I’m not 100% sure but I believe the issue is with some of the starter content materials themselves. I brought in some of my own maps and made some custom materials that don’t seem to be exhibiting the same issue.
EDIT2: I was incorrect in my original edit. The problem seems to stem from an issue with screen space reflections. When SSR is disabled, the issue resolves. I am unsure as to what the root cause is. Additionally, anti-aliasing does not work in the viewport or in game, regardless of the setting. I am unsure if this is related to the SSR flickering issue.
SOLVED: The issue was caused by screen space reflections. The fix was to enable Temporal AA in the project settings.